G0HYN - Robbie Robertson



Home

Morse

Digi-Modes

Antenna

Free Learn Morse App

Teach Morse (web only)

Free  Morse Reader App

Teach Morse v3.0 - Learn morse code from scratch...


Session Timer Digits
in use
Merit
(out of 100)
Method
in use



Your browser does not support the HTML5 canvas tag.
Enter response to sent morse here ->
Sent
Correct
Incorrect





--- Quickstart Instructions ---
  1. Press <Start> button,
  2. Type each character you hear,
  3. If it's unknown, wait.  You'll be shown.
  4. Stop with <Stop> button
Additional controls:

- Use [Digits in use] and [Preset] to set up with number of characters already learned from a previous session

- If you prefer the 'koch' learning sequence, simply press the 'Method in use' to toggle between the 'Cunningham' and 'Koch' character sequences

Introduction:
Caution! Don't even look at a table of Morse code before commencing! This is guaranteed to slow you down by imprinting the lookup table in your brain the wrong way round!

This web based morse program interactively teaches audio Morse reading, from scratch. Audio Morse is sent through the devices internal speaker or head phones/set if attached. The volume being controlled via the  host devices standard controls for media sounds.

Procedure:
If you want to get going without reading all this boring detail,  and assuming you haven't ever heard morse before, simply press the “Start” button, and after a short pause, the first character in the learning sequence will be sounded.

If you think you recognize the character sent, press the corresponding character key. I
f you're right the input field will turn green and after a short pause, another character will be sounded.

If you don't recognize the character, which
should be the case if your just starting to learn morse code, do not worry, the app will after a reasonable delay, turn the input field red and display the character and resound it.
In response you should press the corresponding key, and it will be repeated before moving on.

Once you have responded to each new character successfully, the program will introduce the next character in the learn sequence. Initially sending it twice, and then randomly with other characters that you have successfully recognized so far, slowly building up the number of characters in use (which will be reflected by the Digits in use field) when you have all the ones already in use 'mastered'.

You may also notice that when you pressed "Start" the Session Timer started counting how long you have been 'learning'. You can press the "Stop" button at any point to either pause the session, or end it.

Second and future sessions:
Assuming you don't complete the mastery of all morse characters in your first session, the program allows you to enter (or use the up.down arrows at the right of the field) the "Digits in use" before you press "Start". By doing this, you can start your second and future session 'where you left off'.
Just remember to make a note of the count when you finish a session.

Histogram:
This is a graphic representation of the progress being attained through the learn sequence i.e. how you are doing.
Each vertical bar represents a character (A-Z, 0-9), and will be updated as you running through the learn sequence.
Basically a full
red bar means a character is not yet learned, and a low green bar means you have successfully responded to it when it has been sent (with the bar being yellow indicating learning 'in-progress').
When Start is pressed, "Digitis in use" is checked and the histogram is updated accordingly, so if you set "Digits in use" to say 10, then the first 10 bars will be dropped, and updated according to your future responses.
If you respond correctly to the character sounded, then its corresponding bar will be reduced (if not already at min).
If however you respond incorrectly, then the bar will be raised (if not already at max) and the character will be resent.
Put simply... all bars to the left must be 'in the green' before the next character is introduced.

Merit:
The Merit field basically scores your learning performance as you go along, and can go down as well as up along the way from 0 to 100.

Expanded Explanations:

Interactive Teaching Mode:
The "Teach Mode" algorithm was devised by Howard Cunningham, and published in QST, May 1977. The principal ideas are:
  • Give audio stimulus only: The characters must be learned by sound, not sight, and indexed the right way around. Since everybody has more trouble reading than sending, the "lookup table" that the mind compiles should be ordered with the characters indexed by their sound, not the sound, or pattern indexed by character. For example if you learn from a printed table that
    "C is -.-."
    you have learned to relate a character to a pattern, which has been converted into a sound. To decode, your mind then has to do an ordered search of the table, sounding each pattern in the mind ("is it A? Is it B? Is it C? yes!"). If you learn the characters indexed by sound, your mind becomes quickly programmed to jump straight to the right character, which is much faster. ("dahdidahdit - that's C")
  • Make learning paced, and progressive: New information should be introduced at a rate accessible to the student, and only after current information has been sufficiently mastered. Hence, new characters should be introduced one by one at a "comfortable" rate. This means that we must
  • Make learning interactive: Feedback from the student should be continuously monitored to pace the teaching process. A taped teaching system cannot do this, and even the best human teachers find it hard.
  • Conclusion: Use a computer: A good software algorithm can implement all these features easily. Computers are non-judgmental, infinitely more patient than human teachers, and can keep track of everything. They are thus far better at teaching tasks involving the imprinting of "stimulus and response" skills - providing that a good algorithm is used.
I've used Howard's algorithm for 15 years in my Morse teaching programs, and it teaches Morse better than I can. It monitors the error rate of each character, the average error rate, the maximum error rate, and the response time of the student. Using these parameters, it decides
  • which characters need to be sent most often,
  • when new characters should be introduced,
  • a comfortable "response time" for the student.
Postponed Discrimination Order:

The order Howard selected is

q7zg098o1jpwlram6bxdyckn23fu45vhsite.,?/

Most long, or less common characters
are introduced early . This reinforces listening to the whole symbol before deciding what it was. If less common characters are introduced last (as with many teaching systems) you don't get nearly as much practice listening to and decoding them! With Teach, by the time all the symbols have been introduced, you will really know all of those "terrible uncommon letters at the end of the alphabet", as well as all of the numbers.
Many systems introduce the numbers last . This guarantees that they will give most trouble later. Nobody who learns with this system ever has great difficulty with numbers. (They are actually easier, since they take "longer to go past").
Please note that that the punctuation has not been included .

Acknowledgments:
This programs teaching methodology is based upon ZL1AN's (Gary)  ZL1AN - Teach 4.1 Learning Morse Program.
And I once again have to thank Gary for his continued encouragement and help with the Beta testing...

Also - http://en.wikipedia.org/wiki/Morse_code from where I sourced the individual morse character audio samples.

Testing to date:

Browser Observations
Google Chrome (PC-Windows XP)
V 39.0.2171.95m
Works 100%
Internet Explorer
V 8.0.6001.18702
Canvas not supported. Not working at all.
As I only have Windows XP, so I can't test later versions of IE.
They may work... they may not.
Firefox (PC-Windows XP)
V 34.0.5
Works 100%
Firefox (PC- Ubuntu 14.10)
V 33.0
Works 100%
Chromium (PC- Ubuntu 14.10)
V 39.0.2171.65
Works 100%
Safari (iMac - OS X 10.7.5)
V 6.1.6
Works 100%
Opera (PC-Windows XP)
V 26.0.1656.32
Works 100%

email address: [email protected] for any questions, feedback, issues found.